Demo # 2 Release Date



Originally I planned on releasing the next demo of the game on Friday, but a few things happened between then and now. A more comfortable ETA is the 6th.

With that in mind, here are my goals for demo # 2 of Church Of Sin.



This will be the final demo before the official release of the project later this month. My goal for the first release is to have approximately 6-10 hours of gameplay total. While that may sound ambitious for a first release of this sort of game, I think it's a realistic amount of content provided I have the free time to do as I please.

As such, my goal for the next demo will be to give you a better idea of what you can expect from Church of Sin in general - in terms of both story and gameplay mechanics. There is less of a focus on "good vs evil" and more of a focus on positive versus negative. You have forces working with and against you at times from both sides that play into this. Despite this, my goal is total freedom in terms of what you wish to adhere to. Just be aware, there are consequences to your actions that could result in a 'dead end'.

Along with this, you will be faced with  naughty opportunities, despite the rules of your upbringing. This sees Arco facing more erotic situations than he originally anticipated from unexpected sources...

You will also be introduced to many new faces as you arrive at the Abbey, each with a story of their own. Some  events are creepy , some disturbing , some depraved but most of it fun.

I've already taken several steps to make the experience better, including mood music, story continuation, and new gameplay features.  I look forward to sharing demo #2 with you later this weekend.


- Supreme Sinner

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